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Showing posts from February, 2022

Tutorial 03

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 Tutorial 03 Going into this week's tutorials I didn't have any expectations for the difficulty of the tutorial. I quickly learned that this tutorial was very fun as this was not something I have done before like creating enemies or made zones that damage the player. I really liked this tutorial because it showed me something new that I haven't done before and this tutorial was very helpful as the skills I learned about health bars will be very useful in the future. In this tutorial we gave ruby a hp statistic and we made and enemy and a damage zone that both deal damage or make ruby lose hp. We made the bot interactive by making ruby be able to push it around. The damage zone was sometimes killing ruby too fast so we had to fix that by making ruby never sleep. This tutorial was fairly straight forward for me as I didn't run into any major issues other than spelling in code but I'm definitely looking forward to continuing these tutorials so I can get better at makin

Tutorial 02

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 My experience on Tutorial 02 This week I continued to do the tutorial on the 2D ruby game. In this tutorial we added decorations to the game such as a metal box which we were able to change the colour of. I made my metal box red and I added other decorations such as a house and a lilypad. Whilest adding the decorations ruby seemed to act weird around the objects so we added rigid bodys and box colliders to the objects and ruby where needed. At one point ruby was jittering and turning weird when colliding with the box but we fixed that by changing the gravity option from 1 to 0 which stopped ruby from rotating on collision with the box. I didn't have any issues with this weeks tasks as the reading was fairly straight forward. I'm now wondering what the final point of this game will be as in what other game mechanics we will add to improve the players experience. In conclusion in this tutorial we added decorations and we figured out ways to make ruby act accordingly around certa

Tutorial 01

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 Tutorial 01 This is the 2nd week in semester 2 and this week for our tutorials we were given the choice between 3 options for tasks to do. I chose to do my tutorials on the first task which was 2D Game Dev on Unity. Going into this tutorial I didn't have any expectations on it if it would be easy or hard. I quickly learned that following the tutorials was a bit more difficult than previously as there was no video guide for it but the writing was easy enough to follow along so it went ok I'm just hoping I don't run into a lot of issues in the future where a video would be helpful but I won't have access to one.  In this tutorial I enjoyed the 2D aspect of creating the game and the scripts seemed very straight forward as I barely had put any information into the script for ruby but when I tested the game ruby would move in all directions when I pressed the following buttons "w,a,s,d". I'm looking forward to the future tutorials to see where this small game