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Showing posts from May, 2022

Project Progress Presenting my game

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PROJECT PROGRESS AND PRESENTING MY GAME This week I finished building my game in unity. The process was a long few weeks but it is finally over and I have a finished game to show for it. The first week when I started on the game I had to create a document where I spoke about what I want my game to be about and I wrote about different styles/genres of games that I could make in unity. The next week I made a shorter but more refined document on my final game idea that I wanted to stick with where I chose to do an "Endless Runner" game. The week after that I went into detail about the game in a GDD or "Game Design Document". In this document I spoke about game physics, objects and other things about the game. Since the last blog post about my game I didn't change much in the game as I felt it was all already good enough I just made sure that there were no crazy bugs that would be annoying to deal with if you were the player. The game is playable in my opinion and u

Project Progress ( Beta )

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 Project Progress Beta and Alpha progress and how the game is doing so far This week I made huge progress on my game and it is in a very good state right now that I am very happy with and the game is very playable now. I had created a background for my game and the design I went with was a cave vibe as the title of my game is "Ruby stuck in cave endless runner". I used ruby from unity's ruby's adventure game for my player asset as I couldn't make a good looking player asset for my game that I would be happy with. I created an obstacle which the player has to avoid so that the person doesn't die and fail the game. The background in my game resets continuously so that it looks like the game is moving forward forever and ever. Ruby is in a still point and she can only move up and down to avoid getting hit by the obstacles that are coming her way.The whole principle of the game right now is that ruby is stuck in a cave and she needs to find a way out but there is