Tutorial 03

 Tutorial 03

Going into this week's tutorials I didn't have any expectations for the difficulty of the tutorial. I quickly learned that this tutorial was very fun as this was not something I have done before like creating enemies or made zones that damage the player. I really liked this tutorial because it showed me something new that I haven't done before and this tutorial was very helpful as the skills I learned about health bars will be very useful in the future. In this tutorial we gave ruby a hp statistic and we made and enemy and a damage zone that both deal damage or make ruby lose hp. We made the bot interactive by making ruby be able to push it around. The damage zone was sometimes killing ruby too fast so we had to fix that by making ruby never sleep. This tutorial was fairly straight forward for me as I didn't run into any major issues other than spelling in code but I'm definitely looking forward to continuing these tutorials so I can get better at making games and improve upon my knowledge of game code. I'm looking forward to next weeks tutorial as we will add animation and projectiles to game and I'd like to see what that will look like.

This is the enemy we used in the ruby game and the image was gotten from the tutorial at the following link (https://learn.unity.com/project/ruby-s-2d-rpg)



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