BETA This week I made my game a bit better by giving it some life. I created a terrain that I was happy with after I searched for a youtube video that helped me create terrain. I really liked exploring and creating the terrain and wish I could have made the terrain in my game be more of thing everywhere on the map rather than having some flat paths. I also changed my car as I was running issues where it drove backwards when i wanted it go forward but when I changed to a different car that seemed to fix it. There is still things I want to do to the game but I feel it is playable and I have uploaded it to itch.io and it can be played if you follow this link "https://endijs123.itch.io/multidev-game-by-endijs". Picture of my unity There is still things I would love to do in my game such as fix certain aspects about it that I don't like such as the car going through the houses, but i can't get the right box collider for it so I find it difficult to fix it as i think it w
Project "Game Brainstorm" As it currently stands I am not set on a game idea but hopefully by the end of this blog post I shall have come to a conclusion of what type of video game I want to make for my project. So for now I will be listing possible game ideas and I will talk about each idea and how I will interpret it. 4 Ideas that I have include : 1. A fishing game Yes this idea says fishing. It says fishing because I love doing it in real life especially going out on a boat and fishing. For this idea I wanted something basic where the mechanics aren't very complicated and the player can quickly understand what the goal of the game is. I want to make the player be on a boat with fish being bellow the boat in the water. The camera that the player will see will show them the ocean beneath them and the type of fish and they'll see whatever else lies at the bottom of the ocean. The things could be some magical fish or something like a sailors hat or shoe, or it could e
Alpha Game This is a image of my developing game. As you can see the map has taken a much better turn from since last time. I think my game is progressing well. I am happy with the progress I am making because I feel the game I was going for is turning out to be a good choice as the previous tutorials have been a great help so far. I have hidden these yellow ball collectibles around the map and some can even be found on top of houses. When you drive into them they disappear which let's the player know that they have been collected. I have added trees from my prototype. I got assets for the homes and the car for free off of the unity store. There is still a lot I want to do with the game before next week but I feel the basic premise of the game is there so I will keep working on it and making it better. My plans for making the game better is by giving the player more ways to have fun within it rather than just driving around collecting the collectibles. I want to add terrain around
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