Game Stories
Game Stories
I have read a few articles on game stories. I noticed that in games when they say something like "choices matter" this is only true to a certain extent because the game is only made to have certain things happen in it and it is not tailored to be fully controlled by the player but the player still gets given choices that effect character relationships. Certain choices do not matter though but the thought process that the player goes through when choosing a choice makes them feel like the choice will matter.
Games have started making small story's within the game such as a bird flying down snatching a rabbit where the scene lasts a few seconds. This makes the atmosphere feel more natural when the player sees random things happening whilest also focusing on the main story of the game.
I personally enjoy games that let me take the story at my own pace and I don't mind when there isn't much player choice but I would rather play a story based game like gta V than watch a movie because I can take the game at my own pace where I can go and do small side quests while also doing the main story as this develops my character progression.
Picture from video : https://www.youtube.com/watch?v=NyMndWpihTM&ab_channel=GameMaker%27sToolkitRead:
1) https://www.youtube.com/watch?v=NyMndWpihTM&ab_channel=GameMaker%27sToolkit
2) https://tudublin-my.sharepoint.com/personal/shaun_ferns_tudublin_ie/_layouts/15/onedrive.aspx?id=%2Fpersonal%2Fshaun%5Fferns%5Ftudublin%5Fie%2FDocuments%2FITB%20Modules%2Fmultimedia%20development%201%2F2020files%2FWeek%2010%20readings%2FMass%20Effect%202%20A%20case%20Study%20in%20the%20design%20of%20Game%20Narrative%2Epdf&parent=%2Fpersonal%2Fshaun%5Fferns%5Ftudublin%5Fie%2FDocuments%2FITB%20Modules%2Fmultimedia%20development%201%2F2020files%2FWeek%2010%20readings
3) https://www.gamedeveloper.com/design/what-every-game-developer-needs-to-know-about-story
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